Render assembly to single model exporter

Input data: render scene, textures and the master data feed.

Input data: render scene, textures and the master data feed.

Houdini PDG overview

Houdini PDG overview

example output

example output

This is was a Houdini PDG project where my task was to create a web viewer ready .gltf file from an existing Maya scene and a data feed as an input. The time turn around time for this project was a couple of days.
The PDG takes care of the whole conversion, looks for assigned textures and converts the Redshift material from the Maya scene into a simpler standard gltf material.